Geometry

Dave's picture

Animated Atomic Model

Atomic Model

Here is my first attempt at a transforming model, I found it useful to give the centre a texture to conceptualise what was "spinning".  I have not yet worked out how to roll up and tilt right at the same time (moving both axis').

Andy's picture

Pokestop

Pokestop

The Pokemon Go App has caused quite a global disturbance since its recent release (date?). Facebook access rate was descresed and more people access Pokemon Go daily than Twitter.  People are busy catching Pokemonsters on the roads, at schools and homes, and in the parks. This short video taken at NYC Central Park shows how popular it is. A search on Twitter for Pokemon go can get a quick understanding of this global phenomenon. Are you playing?

notyoda's picture

H2O

Water - training

Hello world.

Alistair's picture

Water Water Water

Water Molecule Example

This is my first blog about creating a water molecule using logo

Dave's picture

H2O experience

Water

This is my first blog about my first design - a water molecule

vrmath's picture

My Water Molecule

Water

This is mny first blog about a waster molecule.

Andy's picture

Bali Hut

Bali Hut

In my backyard, there is a Bali Hut. Before purchasing this house, we liked this piece of outdoor structure, and thought we can enjoy some outdoor leisure there with family and friends. And we did. Our hut is a very solid architecture. We decorated with artificial turf and fences on the three sides of the hut. It has become a comfortable place for our weekend breakfast place and retreat anytime at home. 

Because there is now furniture and fences, I thought I can make a 3D model to show what it looks like by itself.

aplesch's picture

more gears, fast

4 gears

I updated the involute (curved teeth), helical gear generation procedure to use Extrusion rather than IndexedFaceSets. Extrusion automatically supports the back and front faces of the gears, and a smooth appearance by producing a mesh with points shared by triangles. So the logo code could be streamlined and therefore is now much faster generating gears.

Andy's picture

Extrusion Star

Extrusion star

This is another test of using EXTRUSION object, perhaps a much easier test than previously on gears. In one of the Challenges, I was hoping some one can use simple geometry of pentagon to create a 3D star. It turned out EXTRUSION can achieve this quite easily.

Andy's picture

Extrusion helical gears

Extrusion helical gears

I recently just included Extrusion object into VRMath2 Editor and started to experiment its applications in creating 3D objects. It is quite easy to use Extrusion to create Spur Gears, but here I am showing how it can be used to created Helical Gears.