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A pot of green

A pot of plant

It is hot summer (in Australia), plants and grass are quite stressed with dry and heat condition. Some succullent plants can survive easier, and I happen to see a pot of Snake plant, and think that I can create a 3D version of it.

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ATCM 2017 Presentation


This is the presentation for my ATCM 2017 talk about:

Mathematics, Virtual Reality and Programming

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Flying boxes

flying boxes

In Web3D '17 Conference, James showed me how to do particle effect in Unity, which is very very cool. Then I thought that I may be able to create similar effect in my VRMath2 Editor. It turned out that it is quite easy to program in VRMath2, but of course the visual is not as good as in Unity. The simple codes, however, may be worth seeing, so here we go.

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Programming Driven 3D Modeling on the Web


This is my presentation in Web3D 2017 Conference on 5th June 2017. The presentation is about my paper titled "Programming Driven 3D Modeling on the Web", which can be downloaded from ACM Digital Library, or from the Publication section in this website. In this paper, I am introducing this VRMath2 application, which incorporates a programmatic approach to create online 3D models and virtual worlds. This programmatic approach of generating online 3D models is conducive to learning in science, technology, engineering, and mathematics (STEM).

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Newton's cradle twist

Newton's Cradle

Recently, there is discussion about pendulum wave effect produced using the Newton's cradle. There are many YouTube videos about pendulum waves. Having seen some of these "amazing" wave effect, I thought that VRMath2 Editor should be able to produce a fake, but good enough to show the effect of pendulum wave simulation. And here you go, see the 3D simulation below.