A while ago, my PhD supervisor Professor Nason was watching me using VRMath2 Editor. He saw that I could create a cube easily by clicking on the cube icon in the Shapebar, and I could apply a texture on the cube easily by clicking on the cube (select it) and then click on an image texture in the Texture Chooser in Property Inspector Window. However, when he asked me to create a dice, I could not do it quickly because an image texture will be applied to all the six faces of the built-in cube.