Andy's blog

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VRBox world

VRBox world

Recently, I am working on a project about using VR CardBoard to view the 3D models or worlds created on VRMath2 website. So far, a prototype is avaiable for iPhone (tested on iPhone 6 only) capable of viewing most x3d files generated from VRMath2 Editor. However, there is no easy interface yet from it (mobile in CardBoard) to navigate x3d files. But there are three ways to start with.

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Copper Lattice

Copper Lattice

Copper is a metal element found in nature. Copper atoms can stick together forming large grid-like structures known as crystal lattice. I found a picture of copper lattice from a secondary school science textbook. The picture shows a simple grid structure so I quickly coded in VRMath2 Editor to produce the 3D model below. It is a small copper lattice structure in the outer space.

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Palm tree

Palm tree

This is a simple design and visualisation of a palm tree.  The palm leaves are borrowed from a previous blog. The new part is the tree trunk, which is an EXTRUSION object. Before the inclusion of EXTRUSION in VRMath2 Editor, tree stems or branches may be just cylinders. Using EXTRUSION, more irregular tree trunks can be achieved.

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Extrusion Star

Extrusion star

This is another test of using EXTRUSION object, perhaps a much easier test than previously on gears. In one of the Challenges, I was hoping some one can use simple geometry of pentagon to create a 3D star. It turned out EXTRUSION can achieve this quite easily.

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Extrusion helical gears

Extrusion helical gears

I recently just included Extrusion object into VRMath2 Editor and started to experiment its applications in creating 3D objects. It is quite easy to use Extrusion to create Spur Gears, but here I am showing how it can be used to created Helical Gears.