I recently just included Extrusion object into VRMath2 Editor and started to experiment its applications in creating 3D objects. It is quite easy to use Extrusion to create Spur Gears, but here I am showing how it can be used to created Helical Gears.
As an update to the 2d involute (curved teeth) gears, I modified the program to produce 3d (extruded) gears. This required a change in drawing tactics.
Finally, not perfect at all but working gear set in 3D. Thanks to asplech's blog about involute gear and this Spur Gear document, I finally get to know better about these cogged wheels.