Pie

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A boat with a sail

Boat

A classic boat has a main body (hull) and a mast with a main sail. Using the build-in primative objects, there could be some possible boats contructed. In this blog, I used three objects: a SNOUT for the hull, a CYLINDER for the mast, and a 2D PIE for the sail. Of course these objects are scaled and textured with materials and images to be looking like (I hope blush) . 

Andy's picture

Interactive Earth Cross Section

Earth Cross Section 2

This is a slightly improve Earth Cross Section model of the previous one, with added animation and some interaction. Previously, the focus was on using VRMath2 Editor to construct the model. This time, the focus is on the learning about the Earth's geo structure. This is one of the main purpose of VRMath2 as a learning community for all to create, share, discuss and learn.

Andy's picture

Earth Cross Section

Earth Cross Section

In the X3DOM mailing list, there was a discussion about constructing solid geometry. One application of solid geometry is to model the cross section of Earth. Unfortunately, solid geometry is not supported in X3DOM. However, the cross section can be achieved by using other geometry available in X3DOM. Here is an example.